Our first brief of the year was to design and create an environment for a game or film. This project was also a way of introducing us to Maya. I decided to create a space scene involving a cluster of asteriods with a small factory and observatory on top of one of them. I feel the project went well even though using Maya was a huge obstacle to overcome. I learnt quite alot about texturing, specifically tiling and how Maya works. Here are a few designs, Previsualisations, and Final stills of my environment.
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