Thursday, 20 May 2010

My Vehicle

Since completing the E4 advert to the best of my ability I have focused on my vehicle. Which I have added more detail and high poly projections as well as additional normal maps and a specular. I'm fairly pleased with the turn out.
Now, I just need to render out the turnaround as well as do a fly through to get all the detail in. I also need to find a way to show the scale of my vehicle. I am thinking about using biped as a source of scale or maybe a tree. Unfortunately I do not have enough time to make a environment plinth in which to put my vehicle. If I did it would be a desert scene. Here is a preview of my texture maps...

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